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Projected user base of global augmented and VR software by segment 2020-2025

Forecast user base of the augmented and virtual reality (VR) software market worldwide in 2020 and 2025, by segment (in millions)

The data illustrates the forecast user base of augmented and virtual reality (VR) software, by segment/use case, in 2020 and 2025. By 2025, it is predicted that augmented and virtual reality software for video games will have 216 million users worldwide and be worth 11.6 billion USD.

Video games 70 216
Live events 28 95
Video entertainment 24 79
Retail 9.5 31.5
Education 7 15
Healthcare 0.8 3.4
Engineering 1 3.2
Real estate 0.2 0.3