The data displays the penetration rate of online gaming in China from 2009 to 2017. By the end of 2017, approx. 57.2% of internet users in China had played online games.
2009 | 68.9 |
2010 | 66.5 |
2011 | 63.2 |
2012 | 59.5 |
2013 | 54.7 |
2014 | 56.4 |
2015 | 56.9 |
2016 | 57 |
2017 | 57.2 |