The data describes the most-used mobile app monetization models of mobile developers. In 2017, it was found that 49% of mobile app professionals implemented in-app advertising for non-gaming apps. Overall, 79% of gaming apps utilized in-app purchases of items.
In-app purchase (per item) | 50 | 79 |
In-app advertising - offer advertising inventory (e.g. banner, video ads) | 49 | 81 |
Paid download (upfront purchase) | 50 | 51 |
Subscription purchased via the app store | 19 | 9 |
Commerce (mobile transactions that are processed outside the app store (e.g. eBay, Uber) | 17 | 2 |
Other | 10 | 4 |
I don't know | 0 | 0 |