The data describes the average Apple App Store revenue per active iPhone in the U.S. in 2016 and 2017. In the most recent measured period, games accounted for 36 USD spent per device.
Games | 32 | 36 |
Entertainment | 2.8 | 4.4 |
Music | 3.8 | 4.1 |
Social networking | 2.6 | 3.6 |
Lifestyle | 1 | 2.1 |