The data displays the average annual expenditure on video games per consumer unit in the U.S. from 2011 to 2016, by type. In 2016, video game software expenditure amounted to 11.38 USD per consumer unit in the U.S.
2011 | 40.41 | 1.99 |
2012 | 37.03 | 3.26 |
2013 | 34.57 | 9.68 |
2014 | 47.81 | 12.41 |
2015 | 48.83 | 12.09 |
2016 | 21.52 | 11.38 |