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Leading locations for video game purchases in the United States 2016

Leading sources used to purchase or download video games according to gamers in the United States as of December 2016

The data shows the leading locations used to purchase video games according to gamers in the U.S. as of December 2016. It was found that 29% of respondents stated they bought games in physical stores, while 22% said they downloaded games from Steam.

Total sales of computer and video games in the United States in 2015 amounted to 16.5 billion USD.

AppStore/Play Store 56
Online retailers (amazon, ebay, etc.) 43
Bricks-and-mortar retailers (BestBuy, small specialist retailers) 29
Online stores operated by platform providers (XBox, Sony, Nintendo, etc.) 24
Online games portals (e.g. McGame.com) 23
Steam (downloads from the Steam games platform) 22
GameStop (purchase or trade-in) 21
Other 2
I don’t buy new games 12