The data shows the distribution of major eSports events worldwide in 2016, broken down by region. In the measured period, out of the global total of 424 eSports events, North America hosted 28% of these, while 8% of such events were held in China.
North America | 28 |
Western Europe | 26 |
Eastern Europe | 13 |
China | 8 |
Southeast Asia | 6 |
South Korea | 6 |
Rest of Asia | 4 |
Latin America | 4 |
Oceania | 3 |
Middle East and Africa | 2 |