The data shows the distribution of revenue from major eSports events ticket sales worldwide in 2016, by region. In the measured period a total of 32 million USD revenue was generated via eSports events ticket sales on a global scale. Events held in North America accounted for 44% of that figure.
North America | 44 |
Western Europe | 29 |
China | 16 |
Eastern Europe | 7 |
Latin America | 2 |
South Korea | 2 |
Southeast Asia | 1 |
Oceania | 0.3 |
Rest of Asia | 0.1 |
Middle East and Africa | 0.1 |