The data describes information on the number of players of selected eSports games worldwide as of August 2017. According to the data, League of Legends was a leader based on number of eSports players. In the presented period the game had a player base of 100 million, while World of Tanks ranked fifth with 12.3 million players in the measured period.
eSports players – additional information eSports is profitable, not only for the industry as a whole, but also for individual players. As of March 2017, the highest earnings were those of an American professional gamer, Saahil Arora, better known among his peers as "UNiVeRsE".
League of Legends | 100 |
Call of Duty | 28.1 |
Hearthstone | 23.9 |
DOTA 2 | 12.6 |
World of Tanks | 12.3 |
FIFA 17 | 12.3 |
Counter-Strike: Global Offensive | 11.9 |
PlayerUnknown's Battlegrounds | 6.8 |
StarCraft II | 2.4 |