The data displays the penetration rate of selected eSports games among gamers and eSports viewers worldwide as of April 2017. According to the source, League of Legends reached 11.8% of all platform gamers and eSports viewers worldwide as of April 2017. CS:GO had the second highest reach in this ranking.
League of Legends | 11.8 |
Counter-Strike: Global Offensive | 9.6 |
Overwatch | 9.4 |
Hearthstone: Heroes of Warcraft | 7.2 |
DOTA 2 | 5.6 |