The data describes the value of the social online games industry in the U.S. from 2010 to 2015, with a forecast until 2020, broken down by type. In 2014, the app-based online gaming market was estimated to be worth 1.43 billion USD and PwC expects those revenues to reach 1.94 billion by 2019.
2010 | 1001 | 427 |
2011 | 1097 | 441 |
2012 | 1204 | 445 |
2013 | 1321 | 454 |
2014 | 1430 | 447 |
2015 | 1531 | 438 |
2016 | 1629 | 431 |
2017 | 1731 | 422 |
2018 | 1840 | 415 |
2019 | 1939 | 406 |
2020 | 2024 | 398 |