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Video games industry market value in the UK 2011-2017, by sector

Value of the games industry market in the United Kingdom from 2011 to 2017, by sector (Figures are expressed in millions of British Pounds, except where otherwise indicated)

The data shows a timeline of the value of the games industry in the UK from 2011 to 2017, broken down by product sector. In 2017, consumers spent 790 million GBP on boxed software, a figure up 3.1% from the previous year, in which consumers spent 766.7 million GBP on boxed software. Market value of mobile gaming increased in the period of consideration, from 158 million GBP in 2011 to 1.07 billion GBP in 2017.

2011 520 158 1420 646 453 60 7.5 2.2
2012 655 234 1045 454 418 77 7.2 2.4
2013 981 452 998 626 276 96.4 80 13 6.9 2.8
2014 1081 548 935 915 288 112.5 69 23 5.4 5.5
2015 1224 664 904 689 360 123 62.3 16.3 6.9 62 138
2016 1220 995.1 766.7 507.5 300.1 258 119 66.8 61.3 18.4 7.8 7.5
2017 1600 1070 790 659 296 376 101 72.9 101 18 17.6 8.4