The data describes the growth in player base of leading MMO/MOBA games worldwide in November 2017. Between October and November 2017, DOTA 2 player base grew by 5.1% worldwide, while League of Legends lost 1.2% of players in the same period.
DOTA 2 | 5.1 |
Smite | 1.2 |
Heroes of the Storm | 0.1 |
League of Legends | -1.2 |