The data shows the number of viewers of League of Legends championships finals worldwide from 2013 to 2017. In 2017 LoL championships took place in China and attracted nearly 58 million viewers from around the world.
League of Legends eSports– additional information League of Legends (LoL) was introduced to gamers around the world by Riot Games in 2009. The premise of the game is for a team of champions to strategically work through a series of objectives in order to destroy the opposing team’s home base or 'Nexus'. From its introduction, it quickly became one of the most popular games featured in eSports competitions.
2013 | 32 | 8.7 |
2014 | 27 | 11.2 |
2015 | 36 | 14 |
2016 | 43 | 14.7 |
2017 | 57.6 |