Global PC/MMO gaming revenue 2013-2017

Global PC/massively multiplayer online (MMO) gaming revenues from 2013 to 2017 (Figures expressed in billions of U.S. dollars, unless otherwise specified)

The data displays revenues of PC/MMO gaming worldwide in 2013 and 2014 and a forecast until 2017. The source predicts that the PC/MMO online games market will reach 30.7 billion USD in 2017, accounting for 31% of total global games market revenues. The favorites in this category include "League of Legends", "Crossfire" or "World of Warcraft" which was reported to have more than ten million subscribers in the third quarter of 2014. In fact, as of June 2015, World of Warcraft was the second best selling PC game worldwide.

2013 22.6
2014 24.4
2015 26.3
2016 28.4
2017 30.7