The data describes the market share of massively multiplayer online (MMO) games worldwide from 2017 to 2022, broken down by type. MMORPG games were estimated to account for 39.5% of the entire MMO market in 2017. However, in 2022 these games were projected to hold only 9.9% share of the market.
2017 | 39.5 | 28.5 | 31.5 |
2018 | 32 | 52 | 15.5 |
2019 | 17 | 49.5 | 33 |
2020 | 42 | 13 | 44.5 |
2022 | 9.5 | 44 | 46 |