The data displays a forecast for the traffic caused by online gaming in North America from 2011 until 2016, in petabytes per month. In 2014, online gaming IP traffic is expected to reach 44 petabytes per month.
2011 | 22 |
2012 | 29 |
2013 | 37 |
2014 | 44 |
2015 | 62 |
2016 | 96 |