Game revenues of global companies 2014-2017

Gaming revenue of leading public companies worldwide from 2014 to 2017 (Figures expressed in billions of U.S. dollars, unless otherwise specified)

The data displays game revenues of the leading public companies worldwide from 2014 to 2017. According to the source, Tencent, a Chinese entertainment company, generated 18.1 billion USD in gaming revenues, which was the highest result in the 2017 ranking.

Gaming market – additional information Notably, the owner of the Chinese QQ instant messenger and WeChat service, Tencent, was the year’s winner in the revenue race. All in all, the majority of companies experienced a growth in gaming revenues between 2014 and 2015, with the exception of King's 12-percent decrease and Electronic Arts' 4% drop.

Tencent 8.2 8.7 12 18.1
Sony 5.1 5.9 7.8 10.5
Activision Blizzard 6.7 4.7 6.3 6.5
Microsoft 4.6 5.9 6.5 7.1
Apple 3.5 4.4 6.7 8
EA 4.5 4.3 4.6 5.1
NetEase 1.6 2.8 4.2 5.6
Google 2.4 3 4 5.3
Bandai Namco 1.7 2 2.4
Nintendo 1.9 1.8 3.6