The data describes the leading storefronts used for purchasing digital game content worldwide as of September 2016. According to the findings, 60% of responding gaming consumers chose to buy digital game content via Steam, followed by 44% who bought digital games on Amazon.
Steam | 60 |
Amazon | 44 |
Origin | 28 |
Battle.net | 25 |
GameStop | 24 |
Microsoft | 20 |
Uplay | 15 |
GOG | 14 |
G2A | 14 |