Media & Entertainment » Video Games & Gaming » Video Game Industry | Global gaming peripherals market revenue by component 2016

Gaming peripherals market revenue in 2016, by component

Gaming peripherals market revenue worldwide in 2016, by component (Figures expressed in millions of U.S. dollars, unless otherwise specified)

The data describes the gaming peripherals market revenue worldwide in 2016, by component. According to the findings, in 2016 headsets had accounted for the biggest share of the gaming peripheral market revenue, with a total value of 1.09 billion USD.

Headsets 1088.4
Mice 526.8
Keyboards 458.6
Others 106.2