The data illustrates the forecast breakdown of the augmented and virtual reality (VR) software market, by segment, in 2020 and 2025. By 2025, it is predicted that augmented and virtual reality software for video games will be worth 11.6 billion USD.
Video games | 6.9 | 11.6 |
Healthcare | 1.2 | 5.1 |
Engineering | 1.5 | 4.7 |
Live events | 0.8 | 4.1 |
Video entertainment | 0.8 | 3.2 |
Real estate | 0.8 | 2.6 |
Retail | 0.5 | 1.6 |
Military | 0.5 | 1.4 |
Education | 0.3 | 0.7 |