Global AR/VR spending by segment 2017

Augmented and virtual reality (AR/VR) spending worldwide in 2017 (Figures expressed in billions of U.S. dollars, unless otherwise specified), by segment

The data displays the forecast spending on augmented and virtual reality (AR/VR) worldwide in 2017, by segment. In 2017, consumer spending is expected to reach 6.2 billion USD. Total AR/VR spending worldwide is projected to amount to 13.9 billion USD in 2017.

Consumer 6.2
Discrete manufacturing 1.5
Retail 1
Personal and consumer services 0.8
Process manufacturing 0.7
Others 3.7