The data displays the consumer spending on augmented and virtual reality (AR/VR) content and applications worldwide from 2016 to 2021. In 2018, consumer spending on AR content/ apps was forecast to reach about 3.5 billion USD.
2016 | 176 | 1449 | 176 |
2017 | 395 | 2063 | 746 |
2018 | 527 | 3468 | 1273 |
2019 | 702 | 4961 | 1844 |
2020 | 790 | 6498 | 2415 |
2021 | 966 | 8034 | 2810 |