Virtual reality content spending worldwide 2017, by platform

Spending on virtual reality (VR) entertainment content worldwide in 2017 (Figures expressed in billions of U.S. dollars, unless otherwise specified), by platform

The data displays the spending on virtual reality (VR) entertainment content by platform worldwide in 2017. In 2017, global VR content spending for PCs amounted to 1.3 billion USD.

PC 1.3
Console 1.1
Mobile 0.82
Standalone 0.08