The data displays the forecast virtual reality software revenue share by category worldwide in 2018. In 2018, the revenue from entertainment software is estimated to comprise 15% of the global virtual reality software revenue.
Virtual reality software revenue – additional information Virtual reality is one of the fastest growing technologies today. Since the likes of Oculus VR, HTC, Sony, Samsung and Google are set to offer more affordable and mass-market VR products in the near future. By 2018, total number of active virtual reality users is expected to reach 171 million.
Games | 48 |
Entertainment | 15 |
Interactive media | 9 |
Wellness | 6 |
Tourism | 5 |
Social | 4 |
Attractions | 3 |
Healthcare | 3 |
Engineering | 2 |
Real estate/architecture | 2 |
Education | 1 |
Commercial/enterprise | 1 |
Retail | 1 |
Other | 1 |