Virtual reality: preferred products in Germany 2015, by type of audience

Distribution of purchasing preferences for virtual reality products in Germany in 2015, by type of audience
Created with Highcharts 5.0.1418.118.111.311.34.94.922.322.315.615.61.71.71.51.524.524.522.122.12.12.16.76.733.433.422.322.35.55.53.43.44.54.5Samsung Gear VRGoogle CardboardHTC ViveOculus RiftSony Playstation VROther standalone VR headsetOther smartphone headsetNone01020302.557.512.51517.522.52527.532.53537.5

The data shows the distribution of virtual reality (VR) products that are most likely to be purchased by respondents in Germany in 2015, broken down by the type of audience. About 24.5% of the general public reported they were most likely to purchase no VR product at all, whereas gamers were most likely to purchase Oculus Rift.

Samsung Gear VR 18.1 22.1
Google Cardboard 11.3 2.1
HTC Vive 4.9 6.7
Oculus Rift 22.3 33.4
Sony Playstation VR 15.6 22.3
Other standalone VR headset 1.7 5.5
Other smartphone headset 1.5 3.4
None 24.5 4.5